Hello guys! I decided to share some of my progress here.
This is what I have been working on lately:
A giant enemy hand!
It’s a mini boss that comes out of a hole and starts beating the player. In the gif above, you can see that it comes out of the wall, which is very thin. You can see that the bottom part of the hand is hidden by a cube, that covers it and makes it invisible. I’m not sure if this is the best way to do this, but it works so this is how it will work for now.
I will also make other mini bosses like a giant enemy leg for example. Some of these mini bosses will wield huge weapons. When you’ve killed all of the so called limb bosses, you get an achievement.
Recently I’ve been also making the controls work easily on controllers and I’ve made control remapping available.